D4.2 Guidelines for Information Adaptation to Multi-device Presentation

The WEKIT Deliverable 4.2 “Guidelines for Information Adaptation to Multi-device Presentation” has been refocusing to give guidelines mainly to Microsoft HoloLens and high-light experience of multi-device presentation from previous Augmented Reality (AR) projects and applications. This refocusing was agreed in the first review as project has selected Microsoft HoloLens as main visualization and user interface device in D3.2 “Hardware prototype with component specification and usage description”. In addition, the first trials results show that HoloLens 3D user interface should be improved, and test subjects had difficulties finding symbols and other elements of the application.

This deliverable has been divided into four sections.

Section 1 describes experience of multi-device presentation from previous AR projects and applications as consortium has already experience of AR application from past 10 years. Main results of multi-device presentation are gained from FP7-TellMe and ESA-EdcAR project where phones, tablets and AR-goggles were used simultaneously.

The next Section 2, provides general guidelines for new user interface concept for Microsoft HoloLens. This includes defining the place of Mixed Reality amongst Human and Computer sensing of combined Physical and Virtual Environments as well as required design considerations for Universal Windows Platform applications for which HoloLens apps are derivatives of. Also depicted are typical HoloLens UI elements that must be accounted for including factors related to Physical Space, User Input, Holographic Form, 3D Sound design as well as Mixed Reality Design Methods.

Section 3 describes Human Centred Design based UI development for Microsoft HoloLens. There were two development cycles where users were able to give feedback of the new design and give and/or update new requirements for UI. Small user tests were held in VTT’s mixed reality lab. Based on the results of laboratory tests, generalized recommendations for Microsoft HoloLens UI were generated.

Last sections 4 provides an overall conclusion of Information Adaptation to Multi-device Presentation and User Interface recommendations to Microsoft HoloLens.

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