The WEKIT Deliverable 2.4 assesses the completion of the first prototype of the WEKIT platform, including the results of technical testing in cycle 1 of development. D2.4 follows the development pattern “MVP” (minimum viable product), also called “DEM: Demonstrator, pilot, prototype”. The main design goals concerned both hard- and software aspects of the MVP-prototype. This report describes how those goals were met and then evaluated in trials. The integrated prototype described in the deliverable contains input from WP2, WP3, WP4, and WP5.
The objective the this Deliverable relates to design areas of Visualization Design Solutions and more generally the following challenges:
- To define a design methodology for wearability and for ergonomics in workplaces.
- To define design recommendations for wearable experience capturing and re-enactment.
- To perform user testing of hardware and software design solutions.
- To generate an interactive toolkit.
- To create an interactive repository of captured experience content.
Use in the workplace of the wearable technology that is a deliverable for the WEKIT project can only be initiated if prior preparation has taken place for it to be integrated into the three scenario’s existing workplace environments, processes and systems.
Workplace Integration preparation involves many aspects but amongst the key perspectives that need to be considered are challenges with the Workplace Integration Factors.
The Wearable Design Solutions task will integrate the WEKIT experience capturing prototype into a fashionable, wearable garment. The integration process involved three iterations of the prototype, each prototype was modified based on the evolving requirements and prototype 3 is the latest model for the first wave.
The authors conducted an extensive literature survey from desk-based research and looked at existing practices for designing methodologies for a system of devices to be optimised for Wearability. The authors then evaluated the literature to identify case studies and emerging toolkits going on to document factors related to Ergonomics (Human Factors) for usability and their role in practice-based design methods. From this research, the authors defined a methodology for implementation. At this stage the current draft has revealed lacunae and areas for further study in the wider field of research into Wearables. For the moment these are presented as they stand but a future edition of this report is envisaged that would lead to a WEKIT-directed synthesis of the present broad review.
This deliverable proposes a draft specification for the WEKIT content model for learning experiences. The proposed content model consists of an activity modelling language and a workplace modelling language, both together able to express how users of the WEKIT.one AR soft- and wearable hardware solution can interact with media and the environment in pursuit of developing new (or upgrading existing) knowledge, skills, and other abilities.
This deliverable reports on the software architecture for realising a modular and distributed system for capturing and re-enacting experience. The architecture serves mainly two purposes: building a shared understanding amongst the contributors and guiding the further development by breaking down complexity, thus allowing for distribution of work. Additionally, the structure and its compartmentalisation can be re-used to inform other projects in the context of WEKIT exploitation and beyond.
This deliverable reports on the components of the first functional prototype of the WEKIT sensor fusion API and the experiences made with it. The development of these components is based on previous work on the WEKIT framework and methodology, requirements and scenarios, as well as technological selections and limitations. The deliverable specifies the key interfaces between the software component and the hardware, the backend infrastructure, and the front-end application modules.
In this deliverable we present the first version of the experience capturing hardware prototype design and API architecture, following on from D3.1 and the final selection of sensors. This deliverable involved acquiring, testing and integrating the various off-the-shelf sensors and developing a hardware/software design to connect the various devices and sensors into a single platform. This also involved solving problems around how we would manage the additional computing power, storage and wireless streaming capabilities required for this project.
In this first iteration of the Outreach and Dissemination Report – D7.2, we report on initial efforts and outcomes in dissemination and stakeholder outreach for the first year of the project. We thereby adhere to the planned structure of the original dissemination plan in D7.1. As planned for this early phase, we do not yet have shareable and tangible project results, but there is much external interest in our framework and vision; the consortium has not only reached but exceeded its target measures for five milestones (relevant stakeholders identified, community portal and social media online, community event planned, prepared, and organized, first stage of 30 members on community portal).